Saturday, October 17, 2009
Shadowraze Wars v1.7c
(by GrowTrees)
This is the perfect map to improves your understanding of ShadowFiend.
Max 12 players, either Team mode or Free for all.
You can only use skills, cannot attack.
(Shop, rune, and kill-streak sounds are enabled)
Download Link > Mediafire
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15 comments:
i play this before like fufu, but this better ^^
okk i try
thanks
zzz make it can atk but 1 dmg? hard aim
wat is green td latest map?
green td official version gg long ago, then got what noob, pro, advance version all come out, cannot play ady
just now try.. got ppl mh not fun damn
v1.8 is not made by me, it's hacked. Play v1.7 or v1.7c for now. Next week I may release v1.9.
lol can change raze to inferno or icenova!
ic v1.8 hacked map... thx!
thx man can u pls make sf can atk? dota we use atk to auto-aim also...
that doom item too strong, remove it, that item nothing to do with sf also ^^
I'll help answer the questions, first off. No attack because its one of the feature about the game. Why? Because this map encourages pure practise in aiming and skills in juking. So why allow attack that helps auto aim. Secondly, doom is a item that helps alot, for example. If both SFS are dead in 1 more hit, SF-A dooms SF-B, SF-A wins because SF-B cant cast anything and will die to it. Also forcing SF-B to run when he reacts to seeing that he's doomed. Learning to survive from it. I dont know if people agree with me, but that are just my views as one of the main testers (:
When in game.. I feel like something missing, and that's attack!
Even professional players use normal attack to pre-aim shadowraze, this really a must, if the situation is right you can use this, if in fog, juke it.
About the doom, it just cd too fast and last too long(for a game that you will die anytime).
and thanks for this, practice with friends ^^
In the next version, be assured that doom will have its nerf, anyway, 1.9b is already out. It's mostly played in Singapore Vamp room 1 (:
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